"Seriously."
"That was ridiculous!"
and sometimes,
"Seriously, Dad? That was ridiculous."
"... in the attempt to be freed of the enemy without, we can be tempted to feed the enemy within"
Friday, November 27, 2015
Monday, November 9, 2015
2015-11-09: Hinky Dinky
Nigel and Dad have played a number of games in the car, like The Club Game, The Old Red Barn, and 20 Questions. (See below for instructions.) Their latest is called Hinky Dinky, and it has become a favorite at which Nigel has gotten quite good.
Hinky Dinky: Make up a rhyme composed of two words, and for best results, make those two words connect together, like "yellow Jello", which Nigel came up with. Then, give the other person or people two clues to figure it out. The first clue is the rhythm of the syllables, ideally one, two or three. For one syllable words, say it is a "hink dink"; for two syllable words, tell them the puzzle is a "hinky dinky"; and for three syllable words, use "hinkety dinkety". The second clue is to use synonyms or other very short hints in the place of each word, like "sunny dessert", for "yellow Jello", or "big ship" as the clue for "large barge", or "free duck" for "loose goose", etc.
The Club Game: Make up a category composed of a qualification and an exclusion, like "things that are round but do not move", or "things that make noise but are not alive". Ask the other person to think of five things that are in that club.
The Old Red Barn: Make up a category of things and go around the participants taking turns saying, "I am going to the old, red barn and I am going to get _____," inserting an example of a member of the category, if you are the leader, or a guess at a member of the category if you are a guesser. If it is a guess, the leader then tells whether or not that "works", by being in the category or not. When they think they know the category, a guesser may use their turn to guess what the category is.
20 Questions: The chooser thinks of something, and the guesser(s) try to narrow down what it is using only questions that can be answered yes or no, and using no more than 20 questions. The chooser should ideally only say "Yes" or "No" once they have announced they are ready. Certain situations do call for a (small) bit of explanation, but that should be kept to a minimum to maintain the mystery.
Hinky Dinky: Make up a rhyme composed of two words, and for best results, make those two words connect together, like "yellow Jello", which Nigel came up with. Then, give the other person or people two clues to figure it out. The first clue is the rhythm of the syllables, ideally one, two or three. For one syllable words, say it is a "hink dink"; for two syllable words, tell them the puzzle is a "hinky dinky"; and for three syllable words, use "hinkety dinkety". The second clue is to use synonyms or other very short hints in the place of each word, like "sunny dessert", for "yellow Jello", or "big ship" as the clue for "large barge", or "free duck" for "loose goose", etc.
The Club Game: Make up a category composed of a qualification and an exclusion, like "things that are round but do not move", or "things that make noise but are not alive". Ask the other person to think of five things that are in that club.
The Old Red Barn: Make up a category of things and go around the participants taking turns saying, "I am going to the old, red barn and I am going to get _____," inserting an example of a member of the category, if you are the leader, or a guess at a member of the category if you are a guesser. If it is a guess, the leader then tells whether or not that "works", by being in the category or not. When they think they know the category, a guesser may use their turn to guess what the category is.
20 Questions: The chooser thinks of something, and the guesser(s) try to narrow down what it is using only questions that can be answered yes or no, and using no more than 20 questions. The chooser should ideally only say "Yes" or "No" once they have announced they are ready. Certain situations do call for a (small) bit of explanation, but that should be kept to a minimum to maintain the mystery.
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